- spriteBatch.DrawString(DebugFont, Score.ToString(), new Vector2(10, 10), UiColor);
- spriteBatch.DrawString(DebugFont, "x" + Multiplier.ToString(), new Vector2(10, 30), lightColor);
+ spriteBatch.DrawString(DebugFont, Score.ToString(), new Vector2(40, 30), UiColor);
+ spriteBatch.DrawString(DebugFont, "x" + Multiplier.ToString(), new Vector2(40, 50), lightColor);